The City of Drenn
is a massive walled city at the center of the Cycian Deadlands in the Underworld that was built by demons (which are thought by some scholars to have been compelled to do so by some unknown force) early in the Nava–Verse's history and serves as the capital settlement for all of sentient demonkind… or should that be demondom? Drenn is the second largest settlement in the Nava–Verse, behind its angelic counterpart Paradise, which it pales in size compared to even if only one of the sixteen versions of the Heavenly Realm is counted. Regardless, Drenn is still gargantuan compared to even the most complex humanoid–made settlements, and it houses a population of millions of demons which is made up of many races. The ruler of Drenn is Meth Stoph, who was created early on by Satan, who in turn resides below the location of the city, to fill this role and bring iron–fisted order to the demons. Meth Stoph rules from the Capitol of Evil, which was constructed for him at the center of the City of Drenn and on top of the pit that leads down through Dairckazz's Maw and into the Plane of Torture.
Drenn consists of numerous separate "cells" divided by walls that generally have large doorways or other openings to all adjacent cells in them. The city has four different entrances/exits, all of which are designed in the image of monstrous open–mouthed faces. Each of the Seven Deadly Sins has a unique building devoted to it and its demons somewhere in Drenn. Common building types in the city, other than personal homes, include prisons, bars, brothels, casinos, banks and Satanic temples. As one would probably be able to figure out from its very nature as well as the fact that its ruled is known as the "Dark Lord of Oppression", life in the City of Drenn is harsh and brutal, with violence being terribly common, though it would be even more common if not for the order brought by Meth Stoph, without whose leadership an organized demonic society of Drenn's scale and scope could not exist for long due to inevitable warring between different types of demons. Drenn also exists in an environment where only demons are tough enough to thrive, and provides little relief from this environment due to its lack of a continuous overhead roof (which would be physically impossible to manually construct over such a large area) and other crudities in its design, ensuring that the demon population is only slightly better off with the city than it would be without it, and remains generally miserable overall. Edgarmiac:
A bestial demon with a cyborg body that appears naturally near the center of the Cycian Deadlands near the City of Drenn and generally ends up spending most of its life serving as a guardian in the City of Drenn itself, being captured and utilized by intelligent demons much like the Carltorire is. Edgarmiacs are tripodal creatures with claw–like lower bodies and large craniums. As stated before, they are cyborgs, much like Netojaxes (which they have been observed to be more receptive to than they are to most other beings). The organic components of their bodies are generally squishy and purplish–bluish in color, and include the central torso, the forehead and the lower parts of the arms, which end in hands with seven sub–corporeal fingers. From its appearance, the Edgarmiac might appear to be easily knocked down due to its imbalanced shape, but the demon's legs are freakishly powerful and sturdy, ensuring that it will only ever fall over in the event that it is killed. The most notable feature of the Edgarmiac by far, however, is the pair of large, lowered nine–barreled volley guns attached to either of the creature's horn–like metallic ears. These guns simultaneously shoot nine Infernal Energy–imbued projectiles before reloading themselves from a seemingly limitless pool of ammunition. It has been observed that in an extended battle, an Edgarmiac will eventually run out of Infernal Energy to put into its projectiles, but will never run out of the projectiles themselves, which are halfway between stones and bullets in shape and texture. As the demons themselves disintegrate into slimy grease upon death, the assumed mechanism that provides Edgarmiacs with their seemingly infinite supplies of ammunition has never been examined, though one could reasonably assume that it involves some sort of pocket dimension. Edgarmiacs stand between three and four meters tall and have durability values ranging from 2,500 to 3,500.