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Icksel'Mashe and Alfriidenizens by Moleman9000 Icksel'Mashe and Alfriidenizens by Moleman9000
The following entities are all related to the icy planet of Alfriiden in the Epsilon Octant. Inhabitants of this planet such as these are known as Alfriidenizens.

:bulletblue: Ountyjend: An aquatic beast of moderate size that is the top predator within the underwater portion of Alfriiden's ecosystem. The Ountyjend is a short, one–eyed sea serpent with a fairly unique shape (especially in regards to its cranium) and, much more uniquely, very powerful and distinctly humanoid–like arms with fully articulated hands. Ountyjends use these arms and hands to punch their prey to death, and also to pick up dead prey (to eat it) and other things much like humanoids do. They are thusly considered by many analysts, scholars and animal enthusiasts to be among the "coolest" aquatic creatures in the Nava–Verse, as they not only go around punching things by nature, but do so underwater, a behavior which is unique to them in all of nature. Other abilities and traits of note exhibited by this creature include very fast swimming using the tail fin, and the presence of a long, gangly antenna that will severely disorient the Ountyjend for some time if severed, though it is more sturdy than it may appear and will grow back within a week's time. Ountyjends reproduce by laying large and singular spotted eggs and leaving them in well–hidden places. These eggs often contain multiple offspring, yet only one fully–developed young Ountyjend will ever emerge from a single egg, for multiple offspring within one egg will start fighting each other until only one remains alive after a certain stage in the gestation cycle. This often prepares Ountyjends for the aggressive lives that they will subsequently lead.
Like other inhabitants of Alfriiden's waters, Ountyjends are highly resistant to cold, as they need to be to survive in such waters. The creature's durability value is 800, and its maximum lifespan is thirty years. Along with Grobehoms, Ountyjends are some of the most sought–after creatures by Shepescuo hunters, as their meat is considered a delicacy among the nomadic race, and their bones may often serve as trophies and/or symbols of authority/accomplishment. It is very difficult and dangerous, however, for a Shepescuo to successfully catch one.

:bulletblue: Shepescuo: The native humanoid race of Alfriiden. The Shepescuos are a pudgy, average–sized race consisting mainly of nomadic groups and settlements of cultists serving Icksel'Mashe (see below). Their racial diet is notably composed almost entirely of meat, due to very few edible plants existing on Alfriiden. Despite being less than technologically savvy, they have above–average innate intellect and acute adapted survival instincts, and are by no means dumb despite their relatively primitive society. The average Shepescuo's body is between one meter and five feet in height, and the race's mean durability value is 650. Their skin is very cold–resistant, as it needs to be for them to thrive on Alfriiden, and is mostly smooth covered in grey fur on the upper part of the body, while the lower part of the body (from the waist down) is more rough, jagged and colorful, to the point that it is basically immune to all but the most extreme colds. Because of this, Shepescuos usually wear heavy clothing only over the upper halves of their bodies except when enduring particularly extreme climates, and such clothing generally consists of hooded jackets made mainly from the fur of animals. One other unique physical feature of the Shepescuo is the presence of a large thumb located beneath the other four fingers of its hand.
In terms of behavior and personality, Shepescuos are generally rather bitter and disgruntled, and at worst hostile to outsiders visiting their planet, which is understandable, albeit not excusable, given the difficult lives most of them lead in the inhospitable environment of Alfriiden and their high child mortality rates which are due to them taking some time from birth to develop sufficient cold resistance. In addition, their average natural lifespan is only fifty years; very short for a humanoid race. Because of this, many (but not all) Shepescuos have turned their proverbial backs to God, and turned their proverbial fronts to the resident Primal Deity of Alfriiden, Icksel'Mashe, who in exchange for the humanoids' allegiance offers them unnatural powers including greater resistance to their planet's environment and increased longevity. It has been estimated from the most recent census in Age 840 that roughly 30% of the current Shepescuo population serves Icksel'Mashe.

:bulletblue: Icksel'Mashe: A "male" ice–based Elemental–Class Primal Deity who has dwelled on Alfriiden since his spawning prior to Age 0 Relative, and has always been very powerful and popular among the mortals there, those being the Shepescuos, due to the very harsh conditions on Alfriiden and his ability to alleviate them for the humanoids. Icksel'Mashe's physical form stands roughly fifteen feet tall, and his durability value is 12,000, making him a fairly lesser deity in these regards, though his powers are great, especially on a very cold and icy planet such as Alfriiden which amplifies them. As is to be expected from an ice elemental, the matter that makes up most of his body resembles ice and snow, and his entire body is freezing to the touch, though it does not outwardly project its coldness to the surrounding area unless Icksel'Mashe wills it. In particular, Icksel'Mashe's "heart", the tiny mass of ice located at the center of mass of his physical being, is absolute zero in temperature, and would freeze the body of any living being who touched it. Also, his body is lopsided in that his left arm is considerably larger than his right, and tends to droop.
Since his initial appearance on Alfriiden, Icksel'Mashe has controlled a large portion of the Shepescuo population, as mentioned in the above entry on said humanoids. His cult is known as "Icksel'Mashe's Posse of Coolness", which should give one a hint as to the Primal Deity's personality, which is bombastic, immature and often stupid. He constantly speaks using juvenile and often strange slang as well as ice–related puns, and his voice itself resembles two high–pitched Shepescuo–like voices, one male and one female, speaking simultaneously over one another. Icksel'Mashe also frequently sings in strange rhythms with mostly nonsense lyrics, and has a rather distinctive, childish laugh. He often makes strange demands of his Shepescuo subjects, some of which clearly serve no purpose other than simply amusing his whim, and is also quite perverted, being physically attracted to Shepescuos of both genders and frequently making them perform sexual acts on each other in front of him; he himself does not and cannot participate in such orgies, however, being content with simply watching. Icksel'Mashe is in many ways less intelligent than most of his Shepescuo subjects, who continue to serve him mainly out of desperation, addiction and slight brainwashing. The ice deity is not ignorant, however, in that he does take note whenever his subjects are starting to become fed up with his antics and demands, in which event he panders to them with excesses of his "miracles" to ensure that they remain loyal. These "miracles" which Icksel'Mashe can bestow on his subjects include increased resistance to freezing cold temperatures to the point of near–total immunity, increases to one's lifespan by up to about twenty years, and increases to general physical strength, all of which are done through applied magical mutation, and he has also used his manual ice powers to create more advanced and efficient shelters (i.e. ice castles) for some of his longer–standing subjects. Overall, Icksel'Mashe is not as actively evil or dangerous as most Primal Deities, but as is the case with all Primal Deities, serving him is heavily compromising to one's soul and ability to enter Heaven.

:bulletblue: Grobehom: The top predator among the land–based Alfriidenizens. Grobehoms are large (up to twelve feet tall), severely hunchbacked, arguably beast–hominid mammalian creatures that live, hunt and travel in family units of three to five, as opposed to each individual living alone as is the case with several similar creatures on other planets such as the Sardoompa of Xekawiy and the Dredurcoz of Wrenchaii, Ergnoplis. Indeed, Grobehoms are on the whole far more social and capable of emotion than most other large beast–hominid predators in the Prime Galaxy. They mate for life, stay with their offspring for approximately twelve years, and will become quite distraught if separated from family members, to say nothing of when family members are killed. They are also capable of recognizing other individuals of their kind besides family members and forming rudimentary bonds or even "friendships". Note, however, that these emotional capacities of the Grobehom extend only to others of its own kind, and the creature is a vicious predator that hunts down and kills prey without mercy or restraint, and in fact does so more than other predatory creatures. Each adult Grobehom kills and eats an average of 3.2 organisms of significant size per day. Although Shepescuos are not part of their diet in that they do not actively hunt for them, they generally will attack and kill the humanoids if and when they happen to encounter them. These attacks, along with the fact that Grobehoms can naturally live much longer than Shepescuos and generally have easier lives overall, has led the Shepescuos to consider these beasts to be their greatest and most hated enemies, as well as the most desirable "game" to hunt on Alfriiden. The humanoids actively hunt the creatures, but take great care and caution in doing so, studying targeted individuals and families from afar, identifying their home caves and/or regular hunting grounds, and ambushing them in large groups. Though Grobehom meat is not very tasty, Shepescuos consider it a high delicacy due to how hard it is to obtain and the "glory" it represents to them, and the creatures' severed and stuffed heads and/or other body parts are sometimes kept as trophies, more commonly among Shepescuos who belong to Icksel'Mashe's Posse of Coolness than among those who don't.
The durability value range for Grobehoms is 2,000–3,000.
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:iconpainfulkisses13:
Very amazing character designs!
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:iconroamingtigress:
What a great piece; I love the designs!
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:iconmoleman9000:
Moleman9000 Feb 21, 2013  Hobbyist Traditional Artist
I seem to always get praise for the designs rather than the bios...
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:iconroamingtigress:
Bummer. In my comment I referred to both, as it's all very creative.
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:iconmoleman9000:
Moleman9000 Feb 21, 2013  Hobbyist Traditional Artist
:]
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:icondeepc:
DeepC Jan 7, 2013  Hobbyist General Artist
I really like Icksel'Mashe's expression. It's like he's pretending to be sweet, but is actually up to something.
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:iconmoleman9000:
Moleman9000 Jan 8, 2013  Hobbyist Traditional Artist
That additional creature I mentioned, it's there now. And personally I really like how it turned out! :)
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:icondeepc:
DeepC Jan 8, 2013  Hobbyist General Artist
And I agree.
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:iconmoleman9000:
Moleman9000 Jan 8, 2013  Hobbyist Traditional Artist
Hooray! As you might have guessed, it's basically a yeti.
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:icondeepc:
DeepC Jan 8, 2013  Hobbyist General Artist
Figured.
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